Legion 2.3: Dungeons

In Legion by Babylonius

I had some time to do dungeons tonight with some guild members. Overall I had a good time, although i should have read some dungeon journal stuff before going in. I ran some logs for people to look at. Fight detection is very poor and numbers are far far far far from even being closed to somewhat a little considered final, but overall I’m pleased.

Stream recording (good till Feb 25): http://www.twitch.tv/babylonius/v/37678588

Dummy testing before I went in: https://www.warcraftlogs.com/reports/94n1aYcWkQDV6xMr

Halls of Valor: https://www.warcraftlogs.com/reports/k3B4jZ96grcxmJYQ

Violet Hold: https://www.warcraftlogs.com/reports/64PJvkHnDqBY1tw3



  • Storm Earth and Fire moves to adds very quickly
  • It also is difficult to see who they’re attacking or if they update their target dynamically very well
  • They moved while channeling FoF?
  • SEF is on the global cooldown but can be toggled off during other casts/channels
  • Spinning Dragon Strike prevented me from getting knocked back?
  • Lots of button pressing
  • I assumed SEF was still an improvement with 2 targets, it allowed for fights where another target joins to be handled very smoothly.
  • Damage was competitive with other classes, but thats bound to change one way or another
  • Damage breakdown was consistent with previous dummy testing and priority speculation

Like I said, overall I had a good time and things seemed very smooth. Hope this helps give you some more informaiton